![]() : Remap directory: "C:\Program Files\RetroArch\config\remaps". : File Extension: 'sgd' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: '68k' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: 'sms' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: '32x' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: 'md' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: 'smd' - need_fullpath: FALSE, persistent_data: FALSE : File Extension: 'gen' - need_fullpath: FALSE, persistent_data: FALSE : RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE. : RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. : No game-specific overrides found at "C:\Program Files\RetroArch\config\PicoDrive\Night Trap (32X) (US - Disc 1).cfg". : No content-dir-specific overrides found at "C:\Program Files\RetroArch\config\PicoDrive-=-.cfg". : No core-specific overrides found at "C:\Program Files\RetroArch\config\PicoDrive\PicoDrive.cfg". : Loading dynamic libretro core from: "C:\Program Files\RetroArch\cores\picodrive_libretro.dll" Requires to run for at least 4096 frames. : Does not have enough samples for monitor refresh rate estimation. : Content ran for a total of: 00 hours, 00 minutes, 00 seconds. : Using content: F:-=-\Night Trap (32X) (US - Disc 1).cue. : Updating firmware status for: C:\Program Files\RetroArch\cores\picodrive_libretro.dll on C:\Program Files\RetroArch\system : Requesting 64 ms latency, using 64 ms latency. : Using font rendering backend: freetype. Shader log: WARNING: 1:2: '' : #version directive missing extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_fram : Vendor: Intel, Renderer: Intel(R) UHD Graphics. : Detecting screen resolution 1920x1080. Fähigkeiten: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 CPU Model Name: Intel(R) Core(TM) i3-1005G1 CPU 1.20GHz now i try to get the same image working on my laptopt via retroarch. 2 years ago i get the same images working with retropie on pi 3b+. Retroarch crash after 1 or 2 seonds Steps to reproduce the bug Normal behavior would be the game starts ^^ Actual behavior only the us bioses are different for picodrive and genesis gx plus. jp and eu have the same md5 hashes for genesis plus gx and picodrive. both hases are identical to the ones which are listet on the libretro site. i have 2 us bioses with 2 different md5 hashes. and the normal segacd games are working with genesis plus gx also without problems. normal 32x games are working without problem. Retroarch crash right after starting a normal sega cd or sega cd 32x game. This is not a forum or a help section, this is strictly developer oriented.Only RetroArch bugs should be filed here.I made a video some time ago at reddit to ask for help about this issue.ĭespite the initial crackling that happens in the video, on 1.9.6 the glitches are the same. Oh and also, everytime I navigate through the playlists the song keeps poping, as if loading the rom images and bg somehow brokes a little the MP3 playback when I change playlists at the XMB menu. On 1.9.6 it fixed the audio crackling when first opening Retroarch, but I still can't play any game with this BGM option turned on. With me it was and is very simillar, at first when I tried to turn on the bgm option it used to already have a broken sound, and whenever I tried to run a game from any core I had with it turned on, after resuming from opening the Retroarch menu this issue of having the game's audio completely distorded and crackled happened to me as well. The new 1.9.6 version didn't fixed much stuff. I'm having issues with audio as well since 1.9.5 stable,
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